ππΊπ°π¦π―π¦’ (
retellers) wrote in
redactable2020-10-11 11:30 pm
Entry tags:
WEEK TWO: MINGLE
WEEK TWO: MINGLE (37 remain) Rise and shine, gremlins. The sun is shining, the birds are chirping, and it's the start of a new week. To the participants, yesterday's events may seem distant now—albeit not as distant as their life before this. Whether or not they notice, they will have lost a memory upon waking up. The barrier to the north is down, and beyond the bridge lies new areas to explore. Strangely, what was there last week seems to have been replaced overnight. That's not the only thing that's different, either. The participants will find that their lodgings have changed, and new buildings within the town have been unlocked. Finally, should anyone check their PHS, Cater, Sharon, and Kano's profiles have been removed. Three Leaders can be found around the area, open (?) to approach. If participants want to speak to them more privately, or to an absent Leader, it looks like they'll have to go through another channel. Furthermore, it looks as though the rules have updated. If you break the current ninth rule, participants will get shocked. It will be a mild shock at first, but the longer they touch each other, the stronger it will get. On that note, if your character did not share a memory last week, please make sure to check your notifs! Participants may also find that their memories of the past few weeks are getting fuzzier... as though they can't recall some of the details without focusing. Finally, this week, every time a participant gets within one foot of someone, they will experience the emotions the other person is currently feeling and vice-versa. This will last for ten seconds even after they've stepped out of their personal bubble, after which the sharing itself might share, but the knowledge will not. Have fun! |
NAVIGATION locations βΛ. statuses *+:q ic profiles :βo ic rules ο½₯οΎοΎο½₯q audience requests murder proposals qβ§o private conversations ο½₯οΎoq curfew ο½₯οΎβ§ memories |

TALK TO FOX
no subject
Thank you. Do you have a few moments, Fox?
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[ she will take some tea! ]
Have you been to a place like this before, Fox-san?
no subject
Up north, you mean?
no subject
[ ...pretend to be pirates, whatever, same difference ]
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[ zuko wouldn't have suspected that ]
no subject
no subject
[ if only zuko hadn't had character development and still called it hot leaf juice. but also. ]
Would you like to hear uncle's favorite tea joke?
(no subject)
(no subject)
(no subject)
(no subject)
no subject
Welcome back. How's it going?
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
no subject
zoom, here she comes to the bridge with her trademark, one cup of chocolate ice cream and one vanilla]
Pick one, Fox-san. I'll take whatever you don't eat.
no subject
Thank you... though I certainly hope you're not living off of just ice cream!
[ but they take the vanilla. ]
no subject
[she is going to leave this game with diabetes]
You'd do something a lot more than usual if it made you happy, too, right?
(no subject)
(no subject)
(no subject)
(no subject)
no subject
Thank you!
no subject
Not at all. Please enjoy.
no subject
. . . It's good.
(no subject)
(no subject)
no subject
no subject
(no subject)
no subject
—Oh. That is rather kind of you to offer.
[ So, Alphinaud will take a cup, yet he pauses briefly, then: ]
This is especially belated, I realize, but I do believe I owe you an apology.
no subject
Hm? What for?
(no subject)
(no subject)
(no subject)
(no subject)
no subject
no subject
(no subject)