retellers: (Default)
🐐🐺🐰🦊🐯🦢 ([personal profile] retellers) wrote in [community profile] redactable2020-10-11 11:30 pm
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WEEK TWO: MINGLE


WEEK TWO: MINGLE
(37 remain)


Rise and shine, gremlins. The sun is shining, the birds are chirping, and it's the start of a new week. To the participants, yesterday's events may seem distant now—albeit not as distant as their life before this. Whether or not they notice, they will have lost a memory upon waking up.

The barrier to the north is down, and beyond the bridge lies new areas to explore. Strangely, what was there last week seems to have been replaced overnight. That's not the only thing that's different, either. The participants will find that their lodgings have changed, and new buildings within the town have been unlocked. Finally, should anyone check their PHS, Cater, Sharon, and Kano's profiles have been removed.

Three Leaders can be found around the area, open (?) to approach. If participants want to speak to them more privately, or to an absent Leader, it looks like they'll have to go through another channel.

Furthermore, it looks as though the rules have updated. If you break the current ninth rule, participants will get shocked. It will be a mild shock at first, but the longer they touch each other, the stronger it will get. On that note, if your character did not share a memory last week, please make sure to check your notifs!

Participants may also find that their memories of the past few weeks are getting fuzzier... as though they can't recall some of the details without focusing.

Finally, this week, every time a participant gets within one foot of someone, they will experience the emotions the other person is currently feeling and vice-versa. This will last for ten seconds even after they've stepped out of their personal bubble, after which the sharing itself might share, but the knowledge will not. Have fun!




NAVIGATION

locations ₓ˚. statuses *+:。 ic profiles :ₓo ic rules ・゚゚・。 audience requests
murder proposals 。✧o private conversations ・゚o。 curfew ・゚✧ memories

arcsplainist: (Default)

[personal profile] arcsplainist 2020-10-15 05:36 am (UTC)(link)
[ So when he spots an injured woman skipping out of a burning building, this is cause for enough alarm that, in spite of fire, Alphinaud decides to quickly see if there's anyone else who might need help, so he throws open the door and: ]

—Is there anyone who...

[ He trails off, 'cause uh. There sure is someone trying to 1v10 a bunch of skellies. Neat. ]
assistance: (pic#4187131)

[personal profile] assistance 2020-10-15 05:59 am (UTC)(link)
—See, she can still walk, it wasn't that bad!

[ THE FAULT WAS STILL YOURS, ALYSSA

that being said. uh. hey alphi hope you didn't bring pizza and make this the troy community gif. alyssa looks behind her and she's so highkey running purely on adrenaline that her first reaction is to point the gun at alphinaud. but once it registers to her that he isn't another skelefuck looking to make their days even worse, she turns his attention over to the now unconscious hikaru by. also pointing the gun at her.

it doesn't matter if it doesn't have any more bullets in it that's awful trigger discipline jesus christ ]


Can you—grab her and get here out of here? I'm—I'm kind of in the middle of something here!

[ namely, trying to thwack some stubborn ass skeletons, please,,, ]
arcsplainist: (pic#14363372)

[personal profile] arcsplainist 2020-10-15 06:14 am (UTC)(link)
[ Sadly pirate ships and Krakens are perfectly normal things that exist in my canon, so thankfully for Hikaru's continued state of existence, Alphinaud is at least not weirded out enough by that to like, ignore her on the floor or anything. (It's not good, but you know.)

After he freezes and watches his life flash before his eyes because will someone take this gun away from Alyssa already. But, uh, right, passed out girl. Thankfully she is, like him, small. ]


I shall see to it that she is safe—you must escape while able, as well!