🐐🐺🐰🦊🐯🦢 (
retellers) wrote in
redactable2020-10-11 11:30 pm
Entry tags:
WEEK TWO: MINGLE
WEEK TWO: MINGLE (37 remain) Rise and shine, gremlins. The sun is shining, the birds are chirping, and it's the start of a new week. To the participants, yesterday's events may seem distant now—albeit not as distant as their life before this. Whether or not they notice, they will have lost a memory upon waking up. The barrier to the north is down, and beyond the bridge lies new areas to explore. Strangely, what was there last week seems to have been replaced overnight. That's not the only thing that's different, either. The participants will find that their lodgings have changed, and new buildings within the town have been unlocked. Finally, should anyone check their PHS, Cater, Sharon, and Kano's profiles have been removed. Three Leaders can be found around the area, open (?) to approach. If participants want to speak to them more privately, or to an absent Leader, it looks like they'll have to go through another channel. Furthermore, it looks as though the rules have updated. If you break the current ninth rule, participants will get shocked. It will be a mild shock at first, but the longer they touch each other, the stronger it will get. On that note, if your character did not share a memory last week, please make sure to check your notifs! Participants may also find that their memories of the past few weeks are getting fuzzier... as though they can't recall some of the details without focusing. Finally, this week, every time a participant gets within one foot of someone, they will experience the emotions the other person is currently feeling and vice-versa. This will last for ten seconds even after they've stepped out of their personal bubble, after which the sharing itself might share, but the knowledge will not. Have fun! |
NAVIGATION locations ₓ˚. statuses *+:。 ic profiles :ₓo ic rules ・゚゚・。 audience requests murder proposals 。✧o private conversations ・゚o。 curfew ・゚✧ memories |

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[ she hopes she isn't getting rusty up here. Fiora isn't wearing any pirate clothing, either, but for more obvious reasons. She approaches, not yet noticing him acting weird in any way. ]
Does your world have places like this, Alphinaud? The Bionis only really has rivers and lakes - I've never seen a boat this big before.
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[ Yeah don't mind him very purposefully keeping his side to her. ]
Aye, verily. 'Tis not unlike one of the city-states of Eorzea, built by the sea just as this is. I must confess it's a comforting sort of familiarity, in spite of the obvious differences.
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Yeah. It's standing up, so we're all too high to be anywhere near the ocean. I've only been down there recently. [ she's more interested in Eorzea, though. ] A city in a place like this, though? That sounds like somewhere I'd like to live. I bet they've got all sorts of seafood...
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Oh, plenty of it. When so close to the sea, the people rely on it for much, and a source of nourishment is a lot of the reason why. You would not be in want of fish there.
[ ... Could she eat it, though? Is that rude to ask? ]
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I'd like to get my hands on those! I've heard that fish get enormous out in the ocean - I'd make some awesome meals out of them.
[ apparently, this is where her interest is. ]
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You seem to oft have food on the mind.
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Cooking's my hobby! I'm pretty good at it, too, if I say so myself. Those two goons can't go a day without asking me to make something.
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Try asking nicely. I know you'll at least be more polite about it than...
[ ......... ?
she trails off, then looks confused, brows knitting together. ]
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Is all well, Fiora?
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[ it's fine. she has the strange feeling at the back of her mind that she's forgetting something, but surely it's no big deal!! ]
You'd be more polite than my brother, I mean. I think?
[ she feels confused... ]
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[ don't think too hard on it, fiora. it's fine! ]
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Have you got one, too?
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[ Even so, Alphinaud speaks with a fondness in his voice. ]