🐐🐺🐰🦊🐯🦢 (
retellers) wrote in
redactable2020-11-09 07:16 am
Entry tags:
WEEK SIX: MINGLE
WEEK SIX: MINGLE (25 remain) Rise and shine, gremlins. The sun is shining, the birds are chirping, and it's the start of a new week. To the participants, yesterday's events may seem distant now—albeit not as distant as their life before this. Whether or not they notice, they will have lost a memory upon waking up. The barrier to the north is down, and beyond the bridge lies new areas to explore. Strangely, what was there last week seems to have been replaced overnight. That's not the only thing that's different, either. The participants will find that their lodgings have changed. Finally, should anyone check their PHS, Elsa, Yona, Shigeo, and Fiora's profiles have been removed. Three Leaders can be found around the area, open (?) to approach. If participants want to speak to them more privately, or to an absent Leader, it looks like they'll have to go through another channel. Furthermore, it looks as though the rules have updated. Once again, participants may find that they have difficulty recalling complete details of the past weeks. Also, anyone who had been poisoned during trial will still be feeling sick! Haha! Finally, participants will find that they are now sporting a new injury. This injury is one that they received in their past, whether they remember it or not. No matter how fatal the injury is, participants won't die from it, and the pain they feel will be dulled down. However, if another participant touches someone's injury effect, even if it's covered, then they will both be hit with whatever pain that was felt when the injury was first inflicted. This pain will last ten seconds. The injury can also be as minor or major as desired. |
NAVIGATION locations ₓ˚. statuses *+:。 ic profiles :ₓo ic rules ・゚゚・。 audience requests murder proposals 。✧o private conversations ・゚o。 curfew ・゚✧ memories |

no subject
no subject
Oww...
no subject
Ugh. Are you guys okay? [ that wasn't fun at all!! ] ...It looks like there's a way out over there.
no subject
That's probably not helping. Anyway, the sounds of chatter is a little louder now, all they see is net forever. ]
no subject
[ This strobe light is NOT HELPING. But he'll attempt to crawl over towards the landing, anyway. It's a struggle. ]
no subject
I'm alright. All things considered. You didn't hurt yourself, Ochako?
no subject
I'm okay. It's just a little hard to navigate.
[ wearing a dress was a bad idea actually! why did she do this! ugh! she's just going to very slowly make her way toward the landing, then. ]
no subject
There's a doorway in the corner, and a figure can be seen standing on the other side of it, only visible from the flashes of blinding light. ]
no subject
awful
he is trying his best not to look at the lights, so unfortunately, he does miss the figure. Alphinaud does make it to the landing, though! Sweet, sweet solid ground. ]
no subject
she manages. somehow.
and then blinks a lot. and squints. ]
... Is there something over there?
no subject
A person...? [ cautiously approaching... ] Hey, did you get lost in here?
no subject
and immediately just fucking runs. ]
no subject
Alphinaud stares the best he can for a moment. ]
Well. I suppose we should make chase.
no subject
Probably. That's the only other living thing we've seen here so...
[ time to run after the mysterious figure. nyoom. ]
no subject
If it were me, I'd want to get caught by you two.
[ i mean. i guess we're giving chase now. ]
no subject
But the next area they run into is full of. I need a picture for this one. These fucking things you have to squeeze through. They're moving slightly, because the person is already nyooming through them. ]
no subject
Instead of acknowledging that, Alphinaud is giving chase. ]
You there! Pray halt, we mean you no har—!!
[ Sometimes you're just running at breakneck speed and don't expect whatever the fuck those are in the way, so he just goes bouncing off in the middle of his shouting... and falls back. oops. ]
no subject
[ uh oh elf down!! it’s all up to ochako now because alex is stopping to help alphinaud back up on his feet ]
no subject
Are you okay?! [ aaaa what should she do... alex has it so maybe she should just - ] I'll keep going! Catch up when you can!
[ there's no way this can go badly. ochako's wiggling through the rolly things and off after what's his face! ]
no subject
While Alphi dies, and Alex is in the background somewhere, Ochako abandons them all to give chase! She enters a room full of a bunch of balloons. Who designed this funhouse. There are so many balloons and if you touch them, they will pop. ]
no subject
[ So anyway, Alphinaud is back here reassuring Alex, who is definitely still around, that he's fine, and regaining his bearings and whatnot!!
Time to catch up... How you doin' Ochako. ]
no subject
no subject
Up ahead, the figure is climbing up a rope ladder! It's leading through one of those like, small tunnel things? You ever been to a McDonald's playground? You know, the tunnel things?? What are they called. anyway the ladder leads into one of those. They're going to have to crawl. ]
no subject
The popping is definitely enough; after squeezing through more annoying ... bouncy pole thingies... Alphinaud runs to catch up, following the noise. Eventually he does, except once he reaches the rope ladder, he is totally out of breath, bent over at the knees. He is not meant for this. ]
Why... are they running so much...
[ wheeze ]
no subject
I don't know. You guys are way too cute to run from. [ she gestures at the rope ladder. ] ...You have to go first.
[ she is wearing a dress. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)