ššŗš°š¦šÆš¦¢ (
retellers) wrote in
redactable2020-09-18 10:12 am
Entry tags:
WEEK ZERO: ARRIVAL
WEEK ZERO: ARRIVAL (43 remain) Whatever each character was doing—chatting with friends, going to bed, saving the world—ceases. In fact, it's likely nothing more than a groggy memory now, as they open their eyes to unfamiliar surroundings. Apparently, they took a nap right in the middle of a small town, plopped outside on the paved road. Ow? Oh, but it looks like they've been given a goodie bag. Everyone likes gifts, right? Inside, it contains:
- packets of tea - one unlabeled pill - a rock that resembles the galaxy - if they're of age, a mini bottle of alcohol; if they're underage, a can of Mountain D*w Baja Blast instead - a singular condom - a single random one of these pillows (how did this fit?) - a handheld device Should they boot up the device, the screen helpfully informs them that it's a Participant Help System (PHS). Not much on it, but it does have a few apps, including a memo one for taking notes. There's also a messaging system, though it's only capable of receiving messages, not sending any. As a matter of fact, there's an alert for a new message already. Maybe it'll explain what's going on. Good evening, everyone. Uh, how are we sure theyāre arriving in the evening? Just say āhelloā! Or āgreetingsā! Greetings is fancy, right? Oh thatās true. Greetings, everyone. Thatās better? Yes! Except maybe we take out the thatās better part in the final version. Will do! Er, what? Unfortunately, it seems as though that's the only info they're given for now. In the meantime, why not explore the surrounding area? A number of buildings are locked, and the Planetarium appears to be closed, but there's enough to keep the characters occupied for a day or two. They might even want to get to know their fellow "participants" better, while they're at it. |
NAVIGATION locations āĖ. statuses *+:ļ½” ic profiles :āo ic rules dļ¾ļ¾ļ½„ļ½” audience requests murder proposals ļ½”ā§o private conversations dļ¾oļ½” curfew dļ¾ā§ memories |

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[well, there's a kid on the ground, dressed in a cape and a headband of sorts with ends that reach almost to his knees—though that particular detail might be difficult to tell, given the way he's kneeling.
... which might have something to do with how he has one hand pressed against his chest, blood dripping through the cracks between his fingers. hm. it's probably fine. he does look a little distressed, though.]
penny arcade
[presumably virid's injuries have been looked at by now. i sure hope so, anyway.
he peeks into the arcade, before he looks a bit taken aback by all the noises and flashing lights.]
What is this place...?
waking up
U-um, sir, are you all right? Is that--that's... that's blood, isn't it...?!
[Calm down, Ange, this is useless!!]
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What... Where—where is Virid...?
[anyway that sure is blood]
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Ange digs into her pARTY GIFT BAG.
There is nothing useful here.]
Please, stay still for a moment...! You're hurt badly, you need medical attention!
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waking up
Hey.
[her voice comes out kind of raspy. don't worry about it.]
...how badly are you hurt?
[they gotta find bandages. surely there has to be something somewhere??]
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[he. he doesn't know how to answer that question, namely because there's a lot of things swimming through his mind right now.]
I don't know.
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yona holds her arm out to him.]
Can you stand? We should try and find something we can use as bandages.
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arcade bc he has two healers already nods
It looks like an arcade. There's a ton of games and stuff. [and because he thinks nothing of approaching a stranger and chatting it up, he grins and points at whatever game is closest.] Wanna see?
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What's an arcade? These don't look anything like games to me...
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penny arcade
[ What are arcades-- ]
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[ Unless they're boring-- ]
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arcade
[ she is similarly staring around, looking more than a little bewildered. ]
It looks like some kind of machine room, but... It's not. Definitely not.
Re: arcade
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[ she says, being a mechanical thing. ]
This all seems too colorful and fun for that, though.
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penny arcade!
This place? It's an arcade. [...] Although, there's something really strange about it...
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I've never heard of an "arcade" before...
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waking up
Is it just you?
[ Man, what a waste. ]
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virid just looks up at him, pained.]
What do you want...?
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healing
What happened?
[ did the kidnappers get him??? ]
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[he. well, he's not really in the mood for explaining. it's complicated.]
—I'm fine.
[he's kind of not, but.]
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arcade
They almost look like games. Shall we investigate?
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Okay. They're nothing like games I've seen, though.
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